More military information:
Seattile Military Doctrine: Due to the fact that the New Seattile Republic has many speices with diffrent views on how to wage war, the Seattile military is very diverse in its tactics.
On defense the Seattile miltary lives by Sun Tzu's maxim, "He who tries to defend everything defends nothing." Garrisons are few in most cities that have low or no importance, but reinforcements are quick to respond and will overwhelm an enemy force if the enemy is unprepared. The Seattile military will also use drones to find the enemy than use artillery to bombard them.
On Offense the Seattile military attacks the weakest part of the enemy while Special Tasks Groups (STG) and Enforcer Teams attack the rear, support lines, headquarters, and support troops so the stronger parts of the enemy are cut off from their support and left to "weither on the vine".
Army: The NSRA is the pride of New Seattile. The Army's strenght lies in its logistics and support. The NSRA is divided into several groups, Assault which are the heavy hitters and used for mostly offense, Guardian which guard the cities and towns and are mostly used on defense and lastly is the New Seatile Special Forces which inculde Special Tasks Groups, and enforcer teams known as "Shadows" due to the black armor ther wear and the cloaking devices they use
Starships: Most spaceships in New Seattile are of alien make and some are outdated but since the Titan War these ships are being upgraded. The New Seattile fleet has heavy cursiers, light cursiers (NSRS Wellington is in this category), and the NSRS Dreadnought class ships. The Seattile fleet is considerly smaller than other fleets but all ships are armed and are defenses are automated and use lasers so they will almost always hit their mark.
Star Fighters: Ceap to build. Fast and aglie. Weak armor. Moderate firepower for a fighter class ship. Guard the slower ships and transports. Use hit and run attacks. One pilot.
Heavy Cursiers: Enpazise on firepower. Thick armor. slow. Mainly used for defense. Can carry about 4 squads of Enforcers, one tank and two M35 Makos.
Light Cursiers surrounding a Heavy Cursier
Light Cursiers: Faster then Heavy Cursiers. Morderate armor. Firepower stronger then fighters and less then Heavy Cursiers. Mainly for patrol, and scouting missions. They useally patrol in "wolf packs" led by at least one Heavy Cursier. Can carry about 2 squads of Enforcers and one M35 Mako .
Wellington Class Stealth Starhips: These light Cursiers are not cloaked ships as there is little point for a cloaked ship in space as you must rely on scanners if a ship is far enough (the range where scanners must be used in space is closer than one would think). So the Wellington class ship's systems just try to capture the heat generated from the ship that would give away its postion in the near absolute zero background temperature of space so this heat is stored in lithium heat sinks deep within the hull. This is named IES (internal emission sink). The system does not work during FTL flight and any visual scan (like looking out the window) can make the stealth system useless but a visual scan can only work if the ship is close enough to the enemy in space or is in the atmosphere of a planet or it is daytime on the planet and if the ship attacks while stealth is engaged it would be like shooting off a flare if you were lost and wanted to be found. If the heat in the IES is not drained it can cook the crew alive. The Wellington ships are also the most quiet and fastest ships in the Seattile fleet (if not the fastest in all of the Trav Khar fleets) and this is due to the FTL drive core that is two times larger than other Seattile FTL drive cores.
Dreadnoughts: The biggest ships in the Seattile fleet, and have more firepower than any other ship in the Seattile fleet. About one kilometer long. With a 800 meter mass accelerator canon. The mass accelerator capable of accelerating a one twenty-kilogram slug to a velocity of 4025 km/s (1.3% the speed of light) every two seconds. Each slug has the kinetic energy of about 38 kilotons of TNT. The shot is two and a half times more powerful than the energy released by the A-bomb dropped on Hiroshima during WWII. These ships can not land on planets.
Enforcers: Are the backbone of the New Seattile military. They raely use laser based weapons in combat. Their skills varie from sepices to sepices, Torons are geat at ambushing (even while retreating) and snipeing enemies as they say "You will only face the back of a Toron when he is dead". Krogen are ideal frontline soldiers they are able to take great deal of punishment (even when wearing little armor) and heal faster than any other speices in Seattile, they are also the stongest. They will raely retreat even when faced with overwhelming enemies and they will mostly charge at the enemy. Salarins are better at fighting behind enemy lines and are unable to wear heavy armor without great modifaction to their bodies.
Assault Armor: Very thick armor, can withstand heavy punishment, moderate sheilding. Not flexable.
Recon Armor: Thiner armor then assault armor. Stronger sheilding to make up for the lack of strong armor. Flexable.
Avenger M7 Assault Rifle: The M7 is mix of old technolgy and new technolgy as it needs ammo but it can be fitted with many types of ammo from incendiary to EMP to Anti-Personnel the M7 can be fitted with ammo that can used against almost everthing.
A.I: Even before the war with the Titans the Seattile military has had a nack for A.I support as ever major spaceship in the Seattile fleet has an A.I onboard at all times. Even on the ground Enforcers use A.I support but unlike their fleet counterparts the A.I in the army have their own "platform" and not just an avatar. These A.I have been called "synthetics" since they have almost complete free will and can come up with ideas and military plans and they are very life like. These "synthetics" are unlike most robots because they can move like almost any living being.
These "synthetics" also have strong sheilds but weak armor so close range combat is not their thing and their "flash light" heads give them away in drak areas or at night.
M35-Mako: The M35-Mako infantry fighting vehicle was designed to fit in the cargohold of any ship bigger than an fighter. Since Seattile Enforcers are expeted to fight in any enviroment the Mako is environmentally sealed and powered by a hydrogen-oxygen fuel cell. And is equipped with four powerful micro-thrusters (one on each corner) for use in low gravity worlds, asteroids or planetoids. These thrusters can also be used to slow the Mako's fall from any starship. The Mako is able to withstand extreme falls due to its thrusters and the advanced technolgy used to create it. It can withstand falls that would destory most land vehicles and the crew of six will only suffer minor headaches. Aside from withstanding high drops the Mako can surive exterme heat and cold and rough terain makeing it the best off-road vehicle in most nations. The Mako's suspension and propulsion system allow the vehicle to adapt to various terrain, as well as enabling the vehicle to change direction quickly via independently reversible wheels (similar to a tank). When droped from the cragohold of a ship the Mako requires a minimum of 100m of open terrain.
With its turreted 155mm mass accelerator cannon and coaxial-mounted machine gun, the Mako can provide a fire team with weapon support as well as mobility. The projectiles from the mass accelerator cannon are designed to "splash" on impact, as if it did not, the projectile would only make a hole with minamal damage.
A Mako that the crew was forced to abandon during the first days of the war with the Titans